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  U-Camp Planning
Added by Daphne Ogle, last edited by Mark Notess on Jun 13, 2007  (view change) show comment
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Amsterdam U-Camp Planning

This page is to brainstorm ideas for the U-Camp (all day event) and the U-Camp/Developers Cafe Combo Session at the end of the day.  Have some ideas about how best we can take advantage of these times?  Please add them here.

U-Camp Goals

We see the U-Camp as an opportunity to share best practices for design, show developers and others how to add usability to their designs and to leverage the face to face time to best advantage.

Schedule

Time Duration Activity Format Who
8:30am 15 mins Welcome and Intro Talk Colin/Daphne/Tim
8:45am 15 mins Overview of UI Design Patterns WG activities including a review of the current library Talk Marc
9:00am 60 mins Levels of UX Design Knowledge
Talk Mark Notess
10:00am 40 mins Making Accessibility Part of the Design Process (see Attachments) Talk Mike
10:40am 15 mins Break    
10:55am 45 mins Design that Works (process & specs) Panel Tim (facilitator)/Julie/Daphne?/Colin/Harriet/Stephen
11:40am 50 mins RSF and design: how can RSF relate to/affect design in Sakai Talk Aaron/Harriet
12:30pm 10 mins RSF and design Q&A Q&A Aaron/Harriet
12:40pm 75 mins Lunch    
1:55pm 30 mins Introduction to the FLUID Project Design & Usability Goals Talk Colin/Daphne
2:25pm 40 mins U-Camp Design Exercise Small groups breakout Daphne (overview) Marc B., Colin, Tim A., Mike E., Mark N., Sean K. (Design facilitators)
3:05pm 45 mins U-Camp Design Exersise ... Pt 2 Small groups breakout Daphne (overview) Various (Design facilitators)
3:45pm 15 mins Break  
4:00pm 60 mins U-Camp/Programmers Cafe Combo Session   Colin/Daphne/Aaron

U-Camp Ideas

The U-Camp will be a combination of talks and hands-on workshops. Ideas that didn't found a place in the program are listed below

Workshops

  • Use the design pattern library to build an interface
  • A use case prioritization exercise using post-its.
  • Card sorting activity with information from the Sakai evaluations (using the synthesis the Roadmap WG is working on)
  • UCD Game?
  • Observation of remote usability session
  • Facilitated "Sakai UX Goals" Brainstorming session

To Do for camp

  • Ship design material needed for workshop.  We missed the Sakai Michigan shipment.  Will likely purchase and ship from Berkeley.
  • Identify design brainstorm facilitators.
  • Other?
Atlanta Ucamp (DG: User Experience)
Attending U-Camp Roster - Amsterdam '07 Conference (DG: User Experience)
Combined U-Camp and Programmer's Cafe Session (DG: User Experience)
RSF and design-experience and tips (DG: User Experience)
Straw man draft agenda (DG: User Experience)
U-Camp Design Exercise (DG: User Experience)

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